In the past I’ve polled some of my video gamer friends, asking them what video games they would like to see turned into a big screen movie. Shadow of the Colossus is one of the games which always seems to make the wish list. THR reports that screenwriter Justin Marks has been hired to write a screenplay based on the video game property. Public Enemies producer Kevin Misher set the project up at Sony.http://www.slashfilm.com/2009/04/07/sony-is-developing-a-shadow-of-the-colossus-movie/
Marks, who has been hailed as Hollywood’s fanboy screenwriter, has been handed some of the top geek properties currently in development - Voltron, Masters of the Universe, Super Max, 20,000 Leagues Under the Sea: Captain Nemo, Hack/Slash and others. But his only released credit thus far is for 20th Century Fox’s Street Fighter: The Legend of Chun-Li, which has been bashed by critics and fanboys alike.
The Playstation 2 game focused on young man named Wander who wes sent on a journey on horseback through vast minimalistic landscapes to defeat sixteen beings, simply known as colossi, and restore the life of a girl named Mono. The game is unusual within the action-adventure genre, and has been described more as a puzzle game because there are no towns or dungeons to explore, no characters with which to interact, and no enemies to defeat other than the main bosses.
The game is highly regaurded for its musical score (Awarded EGM’s “Soundtrack of the Year”) and cinematic visuals (GameSpy described it as “possibly the most innovative and visually arresting game of the year for the PS2″). Filmmaker Guillermo del Toro (Pan’s Labyrinth, Hellboy) has called the video game a “masterpiece”, a destinction he gives to only one other game - Ico, which was also developed by SCEI’s International Production Studio 1.
I loved the game, this has great potential but you know how these go...